CL 5th
Aura Faint
Spells true strike
Nature: Magic Weapon Ability
Cost: +1 bonus
Limit: Melee weapons only

Gives extra bonuses against a target that the wielder has used the cavalier's "challenge" ability on.

Against a "challenged" foe:
●Weapon deals +1d6 extra damage.
●Provides a +2 bonus on Maneuver checks to "disarm" & "sunder".
●Gives a +4 bonus to Maneuver Defense against "disarm" & "sunder" attempts.

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