CL 5th
Aura Faint
Spells heat metal
Nature: Magic Weapon Ability
Cost: +1 bonus
Limit: Melee weapons only

●Deals +1d6 damage against creatures of the ''Cold'' subtype
●Wielder gets +2 competence bonus on saves vs ice- & cold-based effects
●If thrust into a non-magical frozen object of max Medium size, weapon melts the ice from it / thaws it out.
●Weapon is immune to cold damage.

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