Spellgaunt
Spellgaunt%2002.png
Icon%20-%20Creature%20Type%20Magical%20Beast.png

Nature: Creature
Type: Magical Beast

Alignment: True Neutral
Size: Large
CR: 11

First Encountered: 32.1 "Raiders of the Lost Clan"

Description: A spellgaunt appears as a bizarre, elongated arachnid. Its spindly legs are 10 feet long, and its flat, golden body is covered with hairy, chitinous plates.

The monster has tremendous, saw-edged fangs that end in fine, razor-sharp points. Sparkling saliva drips continuously from its maw.

Information: Spellgaunts feast upon the arcane energy stored within magic items and creatures that use spells, draining the magic from them in the process.

A spellgaunt senses magic items and attacks any creature that carries one. It usually tries to immobilize foes with its force web first, then moves in to feed, drinking up the strongest magic first.

Foes that evade its webs are bitten and clawed. If outnumbered, a spellgaunt moves quickly to snatch any visibly displayed magic items, then flees to its lair to feed in peace.

Powers & Traits: A spellgaunt can spray flexible strands of sticky, invisible force at a target up to 20 feet away. As it's made of Force-energy much like that of a "Wall of Force" spell, the web is immune to most forms of damage (including "dispel magic"), and since Force-effects extend into the Ethereal Plane these webs also affect ethereal creatures.

It has a "disjunctive bite", which can temporarily render magical items into mundane objects or make spellcasters incapable of using magic for a few rounds.

A spellgaunt can see magical auras in its line of sight to a range of 120 feet.
It immediately senses the aura strength of each magic item and magical effect it detects.

It can make a standing jump as a free action.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License