Lords Of Dust

Nature: Organization
Type: Villain conspiracy
Alignment: Chaotic Evil

A sinister cabal of rakshasas and other fiends, have been playing games with the common races for thousands of years. They hide in the shadows of Khorvaire, plotting to free their ancient masters from the depths of Khyber, scheming to use them to gain greater power, or spreading pain and suffering among the common races.

The Lords of Dust have little interest in complex hierarchies. The most powerful fiends occasionally gather in the ancient capital of the rakshasas to discuss their current schemes and goals, but they have no leader. Membership is earned and kept through cunning and personal power.

The organization also includes a host of weaker fiends, lesser rakshasas and other demons content to serve the scheming lords.

The Lords of Dust are immortal, and their motivations are difficult for creatures of flesh and blood to understand. Sometimes their actions serve a clear purpose; other times they seek to cause chaos for its own sake, toying with the common races like pawns on a chessboard.

These games can continue for centuries. It is entirely possible that the destruction of Xen’drik and the collapse of Galifar were ultimately engineered by members of the Lords of Dust — fiends subtly unraveling the threads of civilization to watch the suffering and pain as societies collapse.

The most cunning and clever fiends always search for ways to increase their own power. Some seek to release the rajahs they once served. Others explore ways to drain power from their former masters to exploit as their own.

The Lords of Dust are masters of deception, and they rarely deal openly with mortals. Rakshasas can read the thoughts of others and shift their shape to mimic any humanoid form, and they have infiltrated many governments, guilds, and other organizations. Even other schemers, such as the Aurum or the Cults of the Dragon Below, have been compromised by the Lords of Dust.

But the plans of the fiends can take decades or centuries to unfold, and a rakshasa infiltrator may spend an entire human lifetime waiting for the right moment to make its move. So, almost any organization can be tricked into serving the Lords of Dust, at least temporarily. The one force that knowingly serves the rakshasas is the barbarian tribes of the Demon Wastes.


The Lords of Dust are the purest manifestation of evil to be found on Eberron. There is no place within the cabal for mortals, except as tools, playthings, and servants. Most often, adventurers fight against the Lords of Dust, either directly or by exposing their schemes. And yet it is all too easy for heroes to be tricked into serving the Lords of Dust.


Two powerful forces oppose the Lords of Dust: the dragons of Argonessen and the Church of the Silver Flame.

The dragons helped to defeat the rajahs in the Age of Demons, and many among the Lords of Dust still yearn for vengeance. Whenever the Lords of Dust manage to identify one of the goals of the dragons, they will seek to oppose it.

The knights templar of the Silver Flame serve the same power that holds the rajahs beneath the earth, and they are relentless in their pursuit of this ancient evil. Mortal flesh can be weak, however, and members of the Church of the Silver Flame can be fooled, bribed, or corrupted by the powerful fiends.

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