Nature: Creature
Type: Dragon
Subtypes: Tane, Air, Fire

Alignment: Chaotic Evil
Size: Huge
CR: 23

First Encountered: 36.2 "Snicker-Snack"

Description: "This dragon has a long neck and terrible claws. The beast shrieks and babbles, thrashing its tail and wings in a violent manner."

’Twas brillig, and the slithy toves
Did gyre and gimble in the wabe:
All mimsy were the borogoves,
And the mome raths outgrabe.

“Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!”

He took his vorpal sword in hand;
Long time the manxome foe he sought—
So rested he by the Tumtum tree
And stood awhile in thought.

And, as in uffish thought he stood,
The Jabberwock, with eyes of flame,
Came whiffling through the tulgey wood,
And burbled as it came!

A jabberwock is 35 feet tall and weighs 8'000 pounds.

Information: The jabberwock is a true creature of legend — a subject of poetry, song, and myth in many cultures. It is known to be a devastating creature in combat whose arrival presages times of ruin and violence; these stories also tell of the creature’s fear of the tools some say were created in ancient times for the sole purpose of defeating them — vorpal weapons.

The jabberwock is not a creature of the mortal world, but one from the faerie homeworld of Thelanis. It comes from a region of reality where everything is of story-like greatness, where emotions are more potent, and where dreams and nightmares can come alive. Even in such incredible realms, though, the jabberwock is a creature to be feared.

It belongs to a category of powerful creatures whose shapes and types run the gamut of possibility — a group known collectively as the “Tane”. Of the Tane, the jabberwock is said to be the most powerful, but the others in this grouping are far from helpless. Said to have been created as goliaths of war and madness, dreamt and stitched into being by the strange lords and ladies who rule that magical reality, the Tane are as mysterious as they are powerful.

When a jabberwock comes to the Material Plane, it does so to spread destruction and ruin. Typically, the monster seeks out a remote forest lair at least a day’s flight from civilization, then emerges from this den once a week to seek out a new place to destroy.

It has no true interest in amassing treasure, but often gathers objects of obvious value to bring back to its den in order to encourage heroes to seek it out — to a jabberwock, it makes no difference whether it seeks out things to destroy or lets those things come to it.

Jabberwocks age, eat, drink, and sleep like any living creature, but they don't reproduce in the classic sense of the word. The creation of a new jabberwock — or of any of the Tane, in fact — is regulated by the strange and unknowable godlike faerie-lords that rule Thelanis. These fey demigods create new jabberwocks as they are needed — sometimes varying the exact particulars, but always creating a fully formed adult creature. No young jabberwock has ever been encountered as a result.

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