Illian Barasi
Hit Points # 4d6+8
ATTACKS
Base A. Bonus +2
Melee Attack +0
Ranged Attack +3+Dex
Maneuvers -2
DEFENSES
Armor Class +
Touch AC +
Flat-footed +
Maneuvers +

ABILITY trait mod
Strength 5 -3
Dexterity 1# +
Constitution 14 +2
Intelligence 1# +
Wisdom 1# +
Charisma 1# +
SAVES
Fortitude +3
Reflex +1+Dex
Will +4+Wis
SKILL Roll Calculating
Perception +2? wis ? + race 2
xxx + str # + rank # + class # + race #
xxx + dex # + rank # + class # + race #
xxx + con # + rank # + class # + race #
xxx + int # + rank # + class # + race #
xxx + wis # + rank # + class # + race #
xxx + cha # + rank # + class # + race #

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Nature: Player Character
Player: Tor Arne

Race: Gnome
Origins: ???
Residence: ???

Class: Sorcerer 4
Bloodline: Shadow
Alignment: Chaotic Good
Religion: ???
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Description

Gender: Male
Age:
Hair:
Eyes:
Height:
Weight:
Body:
Clothing:
Oher traits:
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Information

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Racial Abilities

Slow Speed: 20 feet.
Small: +1 size bonus to AC & attack rolls, –1 to CMB & CMD, +4 size bonus on Stealth checks.
Low-Light Vision: Can see twice as far as humans in dim light.
Defensive Training: +4 dodge bonus to AC against goblinoids.
Offensive Training: +1 on attacks against reptilians & goblinoids.
Illusion Resistance: +2 racial bonus on saving throws against illusion spells or effects.
Weapon Familiarity: Treat any weapon with the word “gnome” in its name as a martial weapon.
Keen Senses: Get a +2 racial bonus on Perception skill checks.
Obsessive: Get a +2 racial bonus on 1 Craft or Profession skill of their choice.

Gnome Magic: Gets 4 spell-like abilities (Sp), each one usable once per day. CL = own level
Dancing Lights: Creates 1 to 4 mobile floating lights, ca torch/lantern-sized, for 1 minute
Ghost Sound: Create illusory sounds, of max volume equivalent to 4 people/CL, for 1 round per CL
Prestidigitation: Can produce a wide variety of minor tricks, for 1 hour
Speak With Animals: Able to ask questions of & get answers from animals, if can convince them, for 1h/CL
Also: Add +1 to the save DC of any Illusion magic he does.

Languages: Common, Gnomen, Sylvan
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Class Abilities

Proficiencies: All simple weapons

Bloodline Arcana: Whenever you cast a spell with the "darkness" descriptor or the "shadow" subschool,
you gain a circumstance bonus on Stealth checks = (the spell’s level) for 1d4 rounds.

1.Shadowstrike (Sp): You can make a melee touch attack as a standard action that inflicts 1d4 nonlethal damage + 1 per 2 sorcerer levels. In addition, the target is "dazzled" for 1 minute. Creatures with low-light vision or darkvision are not dazzled by this ability. You can use this ability a number of times per day = (3 +Charisma modifier) = X times / day.

3.Nighteye (Ex): You get darkvision 30 feet (if you've already got darkvision, add this to its range).
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Feats

Eschew Materials:
xxx:
xxx:
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Spellcasting

Spell Slots:
Cantrips: ∞ per day
1st level: 7 per day
2nd level: 4 per day

Spells Known:
0.Detect Magic: Can perceive spells, magic items, and other magics, within 60 feet
0.Prestidigitation: Can produce a wide variety of minor tricks, for 1 hour
0.Xxx:
0.Xxx:
0.Xxx:
0.Xxx:
1.Xxx:
1.Xxx:
1.Xxx:
2.Xxx:

Bloodline Spells:
1.Ray of Enfeeblement: Ranged touch attack inflicts 1d6 Str penalty + 1 per 2 CL.
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Equipment

Wealth: 6'000 gp

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