Homunculus (Basic)
Hit Points 11 2d10+0
Base A. Bonus +2
Melee Attack +3
Ranged Attack +6
Maneuvers –1
Armor Class +4
Touch AC +4
Flat-footed +2
Maneuvers +1
ABILITY trait mod
Strength 8 –1
Dexterity 15 +2
Constitution - -
Intelligence 10 +0
Wisdom 12 +1
Charisma 7 –2
Fortitude +0
Reflex +4
Will +1

SKILL Roll Calculating
Fly +10 dex 2 + rank 0 +good 4
+size 4
Perception +3 wis 1 + rank 2
Stealth +12 dex 2 + rank 2 +size 8

Nature: Creature
Type: Construct
Subtype: Homunculus

Alignment: As creator
Size: Tiny
CR: 1

AC: +2 size, +2 dex
Attack: Bite +3 melee
(1d4–1 dmg +poison)
Feats: Lightning Reflexes
Speed: Base: 20 ft,
Fly: 50 ft (good)
Initiative: +2

●Low-light vision
●Darkvision 60 feet
●Construct Traits
●Homunculus Traits

Poison (Ex): Delivery: Injury (bite).
Save: Fortitude DC 13. Cure: 1 save.
Frequency: 1 per minute, for 60 minutes.
Effect: Sleep for 1 minute.
●Save DC is Con-based & has a +2 racial bonus.


This creature has a vaguely humanoid form. It's roughly the size of a cat, standing about 18 inches tall, and it has wings with a span of about 2 feet. Its skin looks rough and warty, and it has a mouth full of needle-like teeth.

A homunculus is a miniature servant created by a spellcaster or artificer, and given a basic personality and loyaly by making part of it out of its master's own blood. They are little more than tools designed to carry out assigned tasks. Most of them are weak combatants, but often make effective spies, messengers, scouts, or other types of helpers.

A homunculus's creator determines its precise features; some are more refined looking, but most creators don’t bother to improve the creature’s appearance beyond the minimum necessary for functioning. They are extensions of the person whose blood was used to create them, sharing the same alignment and basic nature.

A homunculus can't speak, but the process of creating one links it telepathically with its master (as described in the general writeup of the "Homunculus" subtype).


Cost: 1'000 gp to make +50 gp for raw material of body
Prereqs: "arcane eye", "mirror image", "mending"
Craft Skill: Leather or Sculpting, DC 12
Caster Level: 7th

A basic homunculus is shaped from a mixture of clay, ashes, mandrake root and spring water.

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