Gremlins
TYPE CR AL
Nuno 1/4 N E
Grimple 1/3 C N
Hanniver 1/2 TN
Hobkins 1/2 N E
Pugwampi 1/2 N E
Fuath 1 C E
Jinkin 1 C E
Monaciello 1 C E
Vexgit 1 L E
Nuglub 2 C E
Icon%20-%20Creature%20Type%20Fey.png
Icon%20%28Subtype%29%20-%20Gremlins%2001.png

Nature: Creature Subtype
Type of: Fey

Information: Well known for their mischievous natures, their nasty senses of humor, and their destructive habits, the fey creatures known as gremlins rightfully earn their reputations as cruel pranksters and sadistic saboteurs. Ranging in size from 3 feet in height down to barely over a foot tall, numerous types of gremlins stalk the world’s dark and unseen reaches, tending to linger near thin spots in reality between the Material Plane and Thelanis, the realm of the fey.

Gremlins understand that they lack physical power, and thus are usually encountered in large groups that work together to defend each other and their lair. While all gremlins share certain traits in common, such as a resistance to damage from weapons save those made of cold iron, a cruel and sadistic sense of humor, the ability to use prestidigitation to enhance their mischievous plans, and their slight statures, the single trait that gremlins are most well known for is their ability to break, curse, and otherwise ruin the works of other creatures.

Gremlins take great delight in ruining and breaking things, and while each gremlin race has a particular “specialty” (be it magical auras, complex machinery, coordinated tactics, or even luck itself), all gremlins are fascinated by complex devices and intricate social constructs. Nothing pleases a gremlin more than being involved in the collapse of something complex.

Lacking any concept of time, most gremlins can barely differentiate between passing years and the passing of a few minutes. Even though they are mortal and can be killed, they retain a concept of death in keeping with their fairyland ancestors. They believe that when they are killed, they simply reform in Thelanis or as tumors upon the flesh of their kin. They have no understanding of human mortality or tragic death. From their perspective, dying seems like an absurd concept and killing things seems hysterically funny.

While many argue that gremlins have no purpose or place in the natural world, they are fey nonetheless. While their ties to the natural world are less apparent, they represent one of nature's greatest strengths: the ability to dismantle, decompose, erode, and reclaim. A gremlin's urge to sabotage things mirrors nature's reordering of it self, a breaking down of its own components into their base parts so that it might again reassemble them into something new.

The cycle of destruction serves as a precursor for rebirth and change, and as such is as an inevitable component of the natural cycle of life. A gremlin's complete disregard for life, even the lives of its own kin, stems from its instinctual belief that unadulterated destruction is both necessary and inevitable.

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