Dying

Nature: Condition
Type: Health

A "dying" creature is "unconscious" and near death.
Creatures that have negative HP & have not "stabilized" are "dying".

Effects:
●Can take no actions.
●On character’s next turn, after being reduced to negative HP (but not dead), and on all subsequent turns,
the character must make a DC 10 Constitution check to become "stable".
The character takes a penalty on this roll = negative HP total.
●A character that is "stable" does not need to make this check.
●A natural 20 on this check is an automatic success.
●If the character fails this check, he loses 1 HP.
●If a "dying" creature has an amount of negative HP = (Constitution score), it dies.

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