Drag

Nature: Maneuver
Type: Standard action.

An attempt to drag a foe in a straight line behind you without doing any harm.

Effects:
●Initiating a drag provokes an Attack of Opportunity (AoO) from the target of your maneuver.
Maneuver succeeds: Both you & target are moved 5 feet back, with the target
occupying your original space and you in the space behind that in a straight line.
●For every 5 by which the roll exceeds Maneuver Defense, you can drag the target back an additional +5 feet.

●You must be able to move with the target to perform this maneuver.
●If you don't have enough movement, the drag goes to the max movement available to you and ends.

Limits:
●You can't drag an opponent who is more than 1 size category larger than you.
●You can't move a creature into a square that is occupied by a solid object or obstacle.
●If there is another creature in the way of your movement, the drag ends adjacent to that creature.

●A target moved by a drag doesn't provoke an AoO because of that movement (unless you have the "Greater Drag" feat).
●Any racial ability that grants a bonus to Maneuver Defense against bull rush grants the same bonus against drag Maneuvers.

●Those with the "Improved Drag" Feat don't provoke an AoO from dragging an opponent
(and also get +2 on the drag maneuver check, and defending against being dragged).

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