Dedicated Wright
Hit Points 5 1d10+0
Base A. Bonus +1
Melee Attack +4
Ranged Attack +3
Maneuvers +0
Armor Class +2
Touch AC +2
Flat-footed +2
Maneuvers +0
ABILITY trait mod
Strength 12 +1
Dexterity 11 +0
Constitution - -
Intelligence 10 +0
Wisdom 11 +0
Charisma 7 –2
Fortitude +0
Reflex +0
Will +0

SKILL Roll Calculating
Craft #1 +7 int 0 + rank 1 + class 3 + feat 3
Craft #2 +4 int 0 + rank 1 + class 3
Nature: Creature
Type: Construct
Subtype: Homunculus

Alignment: As creator
Size: Tiny
CR: 1/2

AC: +2 size
Attack: Hammer +4 (1d3+1)
Feats: Skill Focus (craft)
Speed: 10 feet
Initiative: +0

●Low-light vision
●Darkvision 60 feet
●Construct Traits
●Homunculus Traits

Item Creation (Su): It can perform the daily tasks related to item creation on behalf of its master. The master must meet (or emulate) all the prerequisites to create the desired item normally, and pays the gold cost himself. The only cost a dedicated wright can help with is time. The master spends 1 hour initiating the process, channeling spell prerequisites into the dedicated wright. He may then leave, allowing the wright to carry the process through to completion.


A dedicated wright is a homunculus created to carry out the process of item creation on behalf of its master. Unlike most homunculi, a dedicated wright does not go out on missions or accompany its master on adventures. Instead, it stays home working so that its master can be free to have adventures.

Resembling a stunted, misshapen dwarf barely over a foot tall, the creature hobbles slowly around as it workes.


Cost: 2'100 gp to make +100 gp for raw material of body
Prereqs: "arcane eye", "fabricate"
Craft Skill: Pottery, DC 14
Caster Level:

A dedicated wright is molded from clay, glazed with a mixture of arcane unguents and the creator’s blood, and fired in a kiln.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License