Nature: Condition

Effects: Each turn character behaves in 1 of 4 ways,
with each option having 25% chance of happening:

1 to 25% Acting normally
26 to 50% Don't act, only babble incoherently
51 to 75% Attack closest target
76 to 100% Attack & harm themselves

●If they can’t carry out the indicated action they do nothing but babble incoherently.

●Can't tell the difference between ally & foe, treating all creatures as enemies.

●Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack.

●If attacked, the confused character attacks back on its next turn, as long as it is still confused when its turn comes, until that creature is dead or out of sight.

●Will not make AoO against anything that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).

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