Nature: Condition
Effects: Each turn character behaves in 1 of 4 ways,
with each option having 25% chance of happening:
1 to 25% | Acting normally |
---|---|
26 to 50% | Don't act, only babble incoherently |
51 to 75% | Attack closest target |
76 to 100% | Attack & harm themselves |
●If they can’t carry out the indicated action they do nothing but babble incoherently.
●Can't tell the difference between ally & foe, treating all creatures as enemies.
●Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack.
●If attacked, the confused character attacks back on its next turn, as long as it is still confused when its turn comes, until that creature is dead or out of sight.
●Will not make AoO against anything that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).