| HP | 91 | 8d12+48 |
|---|---|---|
| Init. | +2 | +2 dex |
| ATTACKS1 | |
|---|---|
| Base A. Bonus | +8 |
| Melee Attack | +16 |
| Ranged Attack | +10 |
| Maneuvers | +16 |
| DEFENSES | |
|---|---|
| Armor Class | +6 |
| Touch AC | +2 |
| Flat-footed | +4 |
| Maneuvers | +18 |
| ABILITY | trait | mod |
|---|---|---|
| Strength | 26 | +8 |
| Dexterity | 15 | +2 |
| Constitution | 20 | +5 |
| Intelligence | 8 | –1 |
| Wisdom | 8 | –1 |
| Charisma | 5 | –3 |
| SAVES | |
|---|---|
| Fortitude | +11 |
| Reflex | +4 |
| Will | +1 |
| SKILL | Roll | Ability | Rank | Class | Misc |
|---|---|---|---|---|---|
| Acrobatics | +13 | dex 2 | 8 | 3 | 0 |
| Appraise | –1 | int –1 | 0 | 0 | 0 |
| Bluff | –3 | cha –3 | 0 | 0 | 0 |
| Climb | +12 | str 8 | 1 | 3 | 0 |
| Craft | –1 | int –1 | 0 | 0 | 0 |
| SKILL | Roll | Ability | Rank | Class | Misc |
| Diplomacy | –3 | cha –3 | 0 | 0 | 0 |
| Disguise | –3 | cha –3 | 0 | 0 | 0 |
| Escape Artist |
+2 | dex 2 | 0 | 0 | 0 |
| Fly | +2 | dex 2 | 0 | 0 | 0 |
| Heal | –1 | wis –1 | 0 | 0 | 0 |
| SKILL | Roll | Ability | Rank | Class | Misc |
| Intimidate | +3 | cha –3 | 3 | 3 | 0 |
| Perception | +10 | wis –1 | 8 | 3 | 0 |
| Perform | –3 | cha –3 | 0 | 0 | 0 |
| Profession | –1 | wis –1 | 0 | 0 | 0 |
| Ride | +2 | dex 2 | 0 | 0 | 0 |
| SKILL | Roll | Ability | Rank | Class | Misc |
| Sense Motive |
–1 | wis –1 | 0 | 0 | 0 |
| Stealth | +2 | dex 2 | 0 | 0 | 0 |
| Survival | +4 | wis –1 | 2 | 3 | 0 |
| Swim | +6 | dex 2 | 1 | 3 | 0 |
| KNOWLEDGE | Roll | Calculating | |||
| Nature | +3 | int –1 | 1 | 3 | 0 |
(–1 on sight-based Perception in bright sunlight or similar2)
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| Action Points | 9 |
|---|
Player: PK
User:
Race: Orc
Origins: Jhorash'tar
Residence: The Cogs
Class: Barbarian
Alignment: Chaotic Neutral
Religion: The Fury
.
Description
Gender: Male
Age: 14 years old
Hair: Black
Eyes: Green
Height: 6 feet, 5 inches
Weight: 272 pounds
Body: Dark green skin
Clothing:
Oher traits:
.
Information
.
Racial Abilities
Darkvision: Can see in the dark up to 60 feet.
Light Sensitivity: "Dazzled" in ●bright sunlight & ●radius of "daylight" spell.
Ferocity: ●Can stay conscious & keep fighting even at (HP < 0).
●Still "staggered" & loses 1 HP each round while at (HP ≤ 0), as normal.
Weapon Familiarity: Proficient in greataxe & falchion,
treat armaments with “orc” in name as ''martial'' category.
Languages: Orcish, Common
.
Class Abilities
Proficiencies: ●All simple & martial weapons, ●Light & medium armor, ●shields
1.Fast Movement (Ex): Land speed is +10 feet faster than racial norm.
This benefit applies only when character's not wearing heavy armor & isn't carrying a heavy load.
2.Uncanny Dodge (Ex):
●Can't be caught flat-footed.
●Doesn't lose Dex bonus to AC if the attacker is invisible.
●Still loses Dex bonus to AC if immobilized.
●Can still lose his Dex bonus to AC if an opponent successfully uses the "feint" action against him.
5.Improved Uncanny Dodge (Ex): Can no longer be flanked. This defense denies a rogue the ability to sneak attack the barbarian by flanking him, unless the attacker has at least 4 more rogue levels than the target has barbarian levels.
3.Trap Sense (Ex):
●Get a +2 bonus on Reflex saves made to avoid traps.
●Get a +2 dodge bonus to AC against attacks made by traps.
7.Damage Reduction: Gets DR 1 /–.
.
Rage
Raging: (2 + Con mod [5] + 2 per level [2x8]) = (2+5+16) = 23 rounds per day.
●Can enter rage as a Free action, but only once per turn.
●Rounds of rage per day is renewed after resting for 8 hours,
although these hours do not need to be consecutive.
●Can end rage as a Free action.
●Is fatigued after rage, for nr of rounds = 2x (rounds just spent in rage).
●Can't enter a new rage while fatigued or exhausted.
●If falls unconscious, rage immediately ends.
Rage Effects:
●+4 morale bonus to Str & Con
●+2 morale bonus on Will saves
●–2 penalty to Armor Class
●Can't use any Cha-, Dex-, or Int-based skills
(except Acrobatics, Fly, Intimidate, and Ride),
●Can't use abilities that require patience or concentration
●Any "Rage Powers" the character knows become available
.
Rage Powers
2.???:
4.???:
6.???:
8.???:
.
Feats
1.Weapon Focus (Greataxe): Get +1 bonus on attack rolls with the selected weapon
3.Dazzling Display: Intimidate all foes within 30 feet
5.Resolute Rager: While raging, when under the effect of a fear effect that allows a saving throw, you can make a new saving throw against that fear effect at the start of each of your turns before acting. If you succeed at the new save, the fear effect ends.
7.Vital Strike: Deal twice the normal damage on a single attack
.
Equipment
Greataxe: 2-hand wpn. Dmg: 1d12+13. Crit: x3. Traits: +1 Furyborn (18'320 gp)
Bracers of Armor (+4): Give +4 armor bonus when worn (16'000 gp)
Wealth: 4'680 gp.






