Aberrant Heir
Aberrant%2003%20-%20Greater%20Mark%20%28Tarkanan%29.png

Nature: Prestige Class

The aberrant lords of the War of the Mark wielded terrible powers. Madness, flame, and plague were the least of their weapons. These tales inspired the superstitions that haunt the bearers of aberrant dragonmarks to this day. But in the centuries since the War of the Mark, no aberrant mark has ever bestowed the sort of powers seen in the past.

Until now.

Over the last few years, aberrant marks have been appearing with greater frequency. And for the first time in over a thousand years, some who carry these marks have seen the twisted sigil grow in size and power … mirroring the Lesser and Greater Dragonmarks of the pure houses. These are the children of Khyber: Aberrant Heirs, the lords of the age to come.

The Aberrant Heir is a prestige class designed for characters that bear aberrant marks. It draws on material presented in the Dragonmarked sourcebook, notably the Lesser Aberrant Dragonmark and Greater Aberrant Dragonmark feats. While you will thus need Dragonmarked to pursue this prestige class, the background information presented here should prove useful to any character that possesses an aberrant dragonmark.
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Becoming an Aberrant Heir

Like the pure dragonmarks, aberrant dragonmarks are a mystery. One cannot simply choose to be a Aberrant Heir. It may be random chance, or the Dragon Below may be picking its champions in a war that's to come. However it works, the mark seems to choose its vessel, not the other way around

Most Aberrant Heirs do share a few common traits aside from their dragonmarks: They are uniformly gifted people — a cut above the common masses. And most possess a dark outlook on life; while they may not be evil, many are cynical, ruthless, brooding, selfish, or even insane.

This could reflect the influence of the aberrant dragonmark, or merely the fact that those who bear aberrant marks often lead difficult lives: Whatever the reason, truly noble souls cannot become Aberrant Heirs.

If your character meets the prerequisites, you can choose to make him a Aberrant Heir. But this is not the result of a conscious choice on his part; it does not reflect training or dedication. One day, his aberrant dragonmark grows larger, and he feels the dark power of Khyber in his blood.

Level Progression

lvl Class Features
1 ●Lesser Aberrant mark ●Heir's Mark ●Aberrant Affinity
2 ●Improved Aberrant Mark ●Added Action Points
3 ●Improved Lesser Mark
4 ●Greater Aberrant mark
5 ●Aberrant Burst
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Prerequisites

Alignment: Any non-good
Skills: 4 ranks in any two skills
Feat: Aberrant Dragonmark
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Class Traits

Hit Dice: d8. Skill Ranks: 4 +Int mod.
BaB: Medium. High Saves: Fortitude, Reflex, Will.
Class Skills: Acrobatics, Bluff, Climb, Disable Device, Disguise, Intimidate, Knowledge (local),
Linguistics, Perception, Sense Motive, Sleight of Hand, Stealth, Survival.
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Class Features

1.Aberrant Affinity: Get class levels as a bonus on all Charisma-related checks for dealing with
aberrations and with other people who have aberrant dragonmarks. Related to this, levels in this
Prestige Class are added as a bonus to the favor-check when using ''Favored in House [Tarkanan]''.

1.Lesser Aberrant Dragonmark: Get ''Lesser Aberrant Dragonmark'' without having skill prerq

1.Heir's Mark: Levels in this prestige class increase the caster level of the spell-like abilities
from the character's aberrant dragonmark by +1CL per level (instead of the normal +1CL per 2 lvls)

2.Additional Action Points: The character's maximum action points per level is increased by 2.

2.Improved Aberrant Mark: Choose one of the following benefits:
●Get 1 new spell-like ability of your choice, from list of powers available from an Aberrant mark
●Can use the power you already have from the aberrant dragonmark +1 additional time each day.

3.Improved Lesser Aberrant Mark: Choose one of the following benefits:
●Get 1 new spell-like ability of your choice, from list of powers available to a Lesser Aberrant mark
●Can use the power they already have from their Lesser aberrant mark +1 additional time per day.

4.Greater Aberrant Mark: Get ''Greater Aberrant Mark'' for free, without meeting skill prereq

5.Aberrant Burst (Ex): Once per day when you use one of your aberrant dragonmark powers,
you can declare it to be an ''aberrant burst''. The CL and saving throw DC of that effect are
both increased by +3, but in return you are sickened for 1d4 rounds after using the ability.

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Aberrant Heir Characters

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Source: https://www.wizards.com/default.asp?x=dnd/ebds/20070416a&dcmp=ILC-RSSDND
(written by Keith Baker, creator of Eberron)

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